Game Development · Shoreditch, London

We build unforgettable
worlds

Eternal Champion Realm is an independent game studio in Shoreditch, crafting original titles and co-developing for PC, console and mobile — from first prototype to live-ops.

Vertical slice in 6 weeks Unreal & Unity native
Eternal Champion Realm studio team at work on a game build
The studio

A founder's note from the arcade floor

I started Eternal Champion Realm above a print shop on Rivington Street in 2016, with two programmers, a battered whiteboard and a cabinet of restored arcade boards for inspiration. We wanted a studio where mechanics were prototyped in days, not quarters.

Nine years on we're a team of 24 — designers, engineers, technical artists and a full audio bay — shipping our own titles alongside co-development work for publishers across Europe. We still playtest every Friday over pizza in the Shoreditch office.

We take on a small number of projects each year so every build gets senior hands from concept to launch. If you have a world worth defending, we would love to help you ship it.

Marcus Ellery

Founder & Creative Director

24
People in the studio
11
Titles shipped
3
Platforms supported
9 yrs
In Shoreditch
Selected work

From prototype to platform launch

Filter by discipline to see how each build came together.

Ashen Vanguard
Original Titles

Ashen Vanguard

Roguelite deckbuilder — 60k wishlists at launch

Harbour Kings
Co-Development

Harbour Kings

Console port & combat pass for a Berlin publisher

Neon Bastion
Concept & Art

Neon Bastion

Environment concept set — cyber-noir vertical slice

Tidebound
Original Titles

Tidebound

Cosy sailing sim — Steam Next Fest featured demo

Champion Roster
Concept & Art

Champion Roster

Character design sheet for a 12-hero fighter

Relic Runners
Co-Development

Relic Runners

Mobile live-ops — seasonal events pipeline

How we engage

Pick the engagement that fits your build

Fixed-scope starts, full production, or an embedded live-ops squad. All prices exclude VAT.

Vertical Slice

from £24,000
6-week fixed sprint

A playable, art-final slice to prove the fun and pitch to publishers.

Enquire

Full Production

from £14,000
per month · dedicated pod

A senior pod taking your title from pre-production to gold master.

Enquire

Co-Dev & Live-Ops

from £6,500
per month · flexible

Embedded engineers and artists to extend your team and run live seasons.

Enquire
What's included
What's includedVertical SliceFull ProductionCo-Dev & Live-Ops
Dedicated senior lead
Playable build handover
Unreal & Unity engineering
Technical art & shaders
Full audio & music bay
Console certification support
Live-ops & seasonal content
Weekly Friday playtest invite
Voices

What partners say after launch

A few words from studios and publishers we've shipped with.

They delivered a vertical slice that got us funded in one meeting. The combat felt shippable six weeks in — I've never seen a studio move that fast without cutting corners.
Priya R. · London
Ashen Vanguard · Publisher pitch
March 2025
Studio dispatch

Behind the build, once a month

Devlogs, prototype teardowns and the occasional playtest invite — straight from the Shoreditch floor. No spam, unsubscribe anytime.

Contact

Tell us about your world

Pitch us a build, ask about co-development, or just come say hello on Rivington Street.

Studio
58 Rivington Street, Shoreditch, London EC2A 3AY
Studio hours
Mon–Fri, 9:30–18:30 · Friday playtests from 16:00